This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users’ perception modeling (i.e., Quality of Experience or Qo E), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences).
Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives.
Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences.
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Foundations.- Applications, Use Cases, and Requirements.- User Experience and Evaluation Methodologies.- Document Formats and Standards.- Algorithms, Protocols and Techniques.
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Mario Montagud holds a Ph D degree in Telecommunications (Cum Laude, 2015) from the Polytechnic University of Valencia (UPV, Spain). His topics of interest include Computer Networks, Interactive and Immersive Media, Synchronization and Qo E (Quality of Experience). He is (co-)author of over 50 scientific and teaching publications and has contributed to standardization within the IETF (Internet Engineering Task Force). He is a member of the Technical Committee of several international conferences, of the Editorial Board of international journals, and Communication Ambassador of ACM SIGCHI (Special Interest Group on Computer-Human Interaction). Contact him at [email protected] or https://sites.google.com/site/mamontor/
Pablo Cesar leads the Distributed and Interactive Systems Group at Centrum Wiskunde & Informatica (CWI), Amsterdam. He is involved in standardization activities, such as W3C, The Moving Picture Experts Group, and International Telecommunication Union, and has been active in a number of European projects. He has co-authored over 100 articles (conference papers and journal articles) about multimedia and immersive systems, human-centered multimedia, Qo E and social media sharing. Contact him at [email protected] or http://homepages.cwi.nl/~garcia
Fernando Boronat studied Telecommunications Engineering at the Polytechnic University of Valencia (UPV) in Spain. After working for several Spanish Telecommunication Companies, in 1996 he moved back to the UPV, where he is an Assistant Professor in the Communications Department and leads the Immersive Interactive Media R&D Group. He has extensive experience in research and both undergraduate and postgraduate teaching in Communication Networks, Multimedia Systems, Multimedia Protocols and Media Synchronization. He has co-authored several educational books and papers and over 90 research papers inrelevant journals and conferences. He is an IEEE and ACM member and is involved in several private and public research projects and standardization activities. He is also a member of IPCs national and international journals and conferences. Contact him at [email protected] or http://iim.webs.upv.es
Jack Jansen is a researcher at Centrum voor Wiskunde en Informatica (CWI), Amsterdam. Over the years his areas of interest have gone from computer networks, to distributed systems, to computer languages, to multimedia documents and synchronization, to sensor networks and internet of things. He has co-authored over 40 articles, as well as contributed to standardization activities and large open source projects in variations of these fields. Contact him at [email protected] or http://homepages.cwi.nl/~jack.