Colleen Macklin is Associate Professor in the School of Art, Media, and Technology at Parsons School of Design at the New School and coauthor (with John Sharp) of Games, Design, and Play: A Detailed Approach to Iterative Game Design. Sharp and Macklin are Codirectors of the PETLab (Prototyping Education and Technology Lab) at Parsons.
7 Ebooks tarafından Colleen Macklin
Colleen Macklin & John Sharp: Games, Design and Play
The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 y …
EPUB
İngilizce
DRM
€25.70
Bernard De Koven: Infinite Playground
A play-centered invitation to experience the power and delight unlocked by imagination.Bernard De Koven (1941-2018) was a pioneering designer of games and theorist of fun. He studied games long befor …
PDF
İngilizce
DRM
€57.72
Colleen Macklin & John Sharp: Iterate
How to confront, embrace, and learn from the unavoidable failures of creative practice; with case studies that range from winemaking to animation.Failure is an inevitable part of any creative practic …
PDF
İngilizce
DRM
€76.57
Jason Haas & Eric Klopfer: Resonant Games
Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners’ lives.Too often educational videogames are narrowly fo …
PDF
İngilizce
DRM
€3.81
Colleen Macklin & John Sharp: Games, Design and Play
The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 y …
PDF
İngilizce
DRM
€31.24