Aaftab Munshi is the spec editor for the OpenGL ES 1.1 and 2.0 specifications. Now at Apple, he was formerly senior architect in ATI”s handheld group. Dan Ginsburg is senior member of technical staff at AMD. At AMD and ATI, he has worked in a variety of roles, including the development of OpenGL drivers, the creation of desktop and handheld 3D demos, and the development of handheld GPU developer tools. Dave Shreiner is one of the world”s foremost authorities on OpenGL. He is a systems architect at ARM, Inc., and the lead author of the official OpenGL® Programming Guide, Sixth Edition (Addison-Wesley, 2007) and series editor for the Addison-Wesley OpenGL Series.
8 Електронні книги від Dan Ginsburg
Benedict Gaster & Dan Ginsburg: OpenCL Programming Guide
Using the new Open CL (Open Computing Language) standard, you can write applications that access all available programming resources: CPUs, GPUs, and other processors such as DSPs and the Cell/B.E. p …
EPUB
Англійська
DRM
€30.66
Dan Ginsburg & Aaftab Munshi: OpenGL ES 3.0 Programming Guide
Open GL (R) ES (TM) is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, Open GL ES 3.0, mak …
EPUB
Англійська
DRM
€25.69
Dan Ginsburg & Aaftab Munshi: OpenGL ES 2.0 Programming Guide
Open GL ES 2.0 is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With Open GL ES 2.0, the full programmabilit …
EPUB
Англійська
DRM
€28.29
Dan Ginsburg & John Kessenich: OpenGL Shading Language
Open GL(R) Shading Language, Third Edition, extensively updated for Open GL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroug …
EPUB
Англійська
DRM
€30.87
Benedict Gaster & Dan Ginsburg: OpenCL Programming Guide
Using the new Open CL (Open Computing Language) standard, you can write applications that access all available programming resources: CPUs, GPUs, and other processors such as DSPs and the Cell/B.E. p …
PDF
Англійська
DRM
€38.01
Dan Ginsburg & Aaftab Munshi: OpenGL ES 3.0 Programming Guide
Open GL (R) ES (TM) is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, Open GL ES 3.0, mak …
PDF
Англійська
DRM
€31.45
Dan Ginsburg & Aaftab Munshi: OpenGL ES 2.0 Programming Guide
This is the e Book version of the printed book. If the print book includes a CD-ROM, this content is not included within the e Book version.Open GL ES 2.0 is the industry’s leading software interface …
PDF
Англійська
DRM
€37.77
Dan Ginsburg & John Kessenich: OpenGL Shading Language
Open GL(R) Shading Language, Third Edition, extensively updated for Open GL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroug …
PDF
Англійська
DRM
€46.14