Want to build games with i OS technologies? This cookbook provides detailed recipes for a wide range of common i OS game-development issues, ranging from 2D and 3D math to Game Center integration, and Open GL to performance. If youre familiar with i OS and Objective-C, this is the problem-solving guide you want.Rather than focus on specific game engines for i OS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in i OS technologies. Youll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.Lay out the structure of your game Build and customize menus with UIKit Detect and respond to user input Use advanced techniques to play sound effects and music Work with data, using i OS devices and the cloud Create 2D graphics with Sprite Kit Add physics simulation to your game Learn beginning to advanced 3D graphics Create challenges with artificial intelligence Use networking to add multiplayer capabilities Work with game controllers and multiple screens
Paris Buttfield-Addison & Jonathon Manning
iOS Game Development Cookbook [EPUB ebook]
iOS Game Development Cookbook [EPUB ebook]
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Мова Англійська ● Формат EPUB ● Сторінки 396 ● ISBN 9781449369651 ● Видавець O’Reilly Media ● Опубліковано 2014 ● Завантажувані 6 разів ● Валюта EUR ● Посвідчення особи 3107655 ● Захист від копіювання Adobe DRM
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