Want to be the next Andy Serkis as Gollum in
Lord of the Rings? Or Zoe Saldana in
Avatar? How about Seth Mac Farlane in
Ted? Or do you want to star in video games such as
Fortnite, Call of Duty or
Halo?
If so, this book will tell you everything you need to know about acting for motion capture.
This is the first book to provide an invaluable resource for the education of the next generation of performers in this exciting medium. Over the last 10 years, a revolution has occurred in digital production – video games have overtaken the film and TV industries in terms of production and revenues. Many video games derive their digital animation from human performance by means of motion and performance capture. Actors such as Andy Serkis and Troy Baker have won critical acclaim for their digital performance in games and film.
The book includes contributions from practitioners working across the globe, including: actor Kezia Burrows; software developer Stéphane Dalbera; director Kate Saxon; a group of Japanese games directors; Jeremy Meunier, Head of Motion Capture at Moov studios, Montreal; Marc Morisseau, motion editor for
Avatar; and a Chinese Motion Capture suit manufacturer.
John Dower & Pascal Langdale
Performing for Motion Capture [EPUB ebook]
A Guide for Practitioners
Performing for Motion Capture [EPUB ebook]
A Guide for Practitioners
Mua cuốn sách điện tử này và nhận thêm 1 cuốn MIỄN PHÍ!
định dạng EPUB ● Trang 248 ● ISBN 9781350211285 ● Nhà xuất bản Bloomsbury Publishing ● Được phát hành 2022 ● Có thể tải xuống 3 lần ● Tiền tệ EUR ● TÔI 8330083 ● Sao chép bảo vệ Adobe DRM
Yêu cầu trình đọc ebook có khả năng DRM