The articles by well-known international experts intend to facilitate more elaborate expositions of the research presented at the seminar, and to collect and document the results of the various discussions, including ideas and open problems that were identified. Correspondingly the book will consist of two parts. Part I will consist of extended articles describing research presented at the seminar. This will include papers on tracking, motion capture, displays, cloth simulation, and applications. Part II will consist of articles that capture the results of breakout discussions, describe visions, or advocate particular positions. This will include discussions about system latency, 3D interaction, haptic interfaces, social gaming, perceptual issues, and the fictional ‘Holodeck’.
Sabine Coquillart & Guido Brunnett
Virtual Realities [PDF ebook]
Dagstuhl Seminar 2008
Virtual Realities [PDF ebook]
Dagstuhl Seminar 2008
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Ngôn ngữ Anh ● định dạng PDF ● Trang 251 ● ISBN 9783211991787 ● Kích thước tập tin 5.3 MB ● Biên tập viên Sabine Coquillart & Guido Brunnett ● Nhà xuất bản Springer Wien ● Thành phố Vienna ● Được phát hành 2010 ● Có thể tải xuống 24 tháng ● Tiền tệ EUR ● TÔI 2155327 ● Sao chép bảo vệ DRM xã hội