Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.
关于作者
Sebastian Domsch, Ludwig-Maximilians-Universität, München.
购买此电子书可免费获赠一本!
语言 英语 ● 格式 PDF ● 网页 196 ● ISBN 9783110272451 ● 文件大小 0.9 MB ● 出版者 De Gruyter ● 市 Berlin/Boston ● 发布时间 2013 ● 版 1 ● 下载 24 个月 ● 货币 EUR ● ID 6293393 ● 复制保护 Adobe DRM
需要具备DRM功能的电子书阅读器