Michael Rohde 
GameMaker [EPUB ebook] 
Studio For Dummies

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Get gaming faster with the official guide to Game Maker:
Studio

Game Maker: Studio allows you to create your own games, even with
zero coding experience, and Game Maker: Studio For Dummies is
a complete guide to the ins and outs of the program. Create the
game you’ve always wanted to play in record time and at a fraction
of the cost of traditional game development methods. You’ll have
the flexibility to develop 2D games for Android, i OS, desktops, and
the Web. Gain a professional perspective on this revolutionary path
to game creation and publishing.

Using Game Maker: Studio may feel like play, but it’s a serious
tool that allows you to create, design, develop, and publish your
very own games. With the push of a button, the program produces
real, executable code for your very own ‘app store’-ready 2D game,
complete and ready for market. Game Maker: Studio For Dummies
provides complete and accurate information on how to create classic
games and special effects, written in the characteristically
easy-to-read Dummies style. Topics include:

* An overview of Studio, and how to get started

* The basic tools and techniques at the core of your design

* Advanced techniques for more seasoned game designers

* An inside look at what the premium upgrades have to offer

Game Maker: Studio makes game design 80% faster than coding for
native languages, so you can take your game from concept to market
in a matter of weeks. Why waste time and money doing it any other
way? Whether you already have great ideas or just want to dabble,
Game Maker: Studio For Dummies is the guide that will take
you straight to guru status.
€20.99
méthodes de payement

Table des matières

Introduction 1

Part I: Getting Started with Game Maker: Studio
5

Chapter 1: Introducing Game Maker: Studio 7

Chapter 2: Discovering Game Maker: Studio Features and Tools
13

Part II: Basic Tools and Techniques 31

Chapter 3: Creating Events 33

Chapter 4: Adding Actions to Events 47

Chapter 5: Working with Views 77

Chapter 6: Working with Time Lines 99

Part III: Creating Special Effects 125

Chapter 7: Using Actions to Create Special Effects with
Particles 127

Chapter 8: Coding Special Effects with Particles 151

Chapter 9: Using Surfaces to Create Effects 175

Chapter 10: Applying Scaling 201

Part IV: Coding Physics, Mobile Controls, and More
219

Chapter 11: Coding with Game Maker Language 221

Chapter 12: Using Physics 247

Chapter 13: Creating Controls for Mobile Devices 265

Chapter 14: Saving and Loading 293

Part V: The Part of Tens 311

Chapter 15: Ten Tips for Game Developers 313

Chapter 16: Ten (Or So) Frequently Asked Questions about
Game Maker: Studio 319

Index 323

A propos de l’auteur

Michael Rohde has worked as a web development
professional and writer for 19 years. He created a companion site
for this book at www.gamemaker-tutorials.com. He is the author of
Adobe Animate Edge CC For Dummies.
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Langue Anglais ● Format EPUB ● Pages 352 ● ISBN 9781118852101 ● Taille du fichier 11.8 MB ● Maison d’édition John Wiley & Sons ● Publié 2014 ● Édition 1 ● Téléchargeable 24 mois ● Devise EUR ● ID 3388674 ● Protection contre la copie Adobe DRM
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