Rune Klevjer 
What is the Avatar? [PDF ebook] 
Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition

Ondersteuning

What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer’s pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.

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Over de auteur

Dieter Mersch, Emeritierter Professor für Ästhetik und Theorie an der Zürcher Hochschule der Künste und bis 2021 Präsident der Deutschen Gesellschaft für Ästhetik.

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Taal Engels ● Formaat PDF ● Pagina’s 242 ● ISBN 9783839445792 ● Bestandsgrootte 3.1 MB ● Uitgeverij transcript Verlag ● Gepubliceerd 2022 ● Editie 1 ● Downloadbare 24 maanden ● Valuta EUR ● ID 8639346 ● Kopieerbeveiliging Sociale DRM

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