Rune Klevjer 
What is the Avatar? [PDF ebook] 
Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition

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What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer’s pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.

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Rune Klevjer is an associate professor at the Department of Information Science and Media Studies, University of Bergen. He specializes in computer game theory, with particular interest in player-avatar relationships, narrative, and the nature of fictional representation in virtual environments.

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Bahasa Inggeris ● Format PDF ● Halaman-halaman 242 ● ISBN 9783839445792 ● Saiz fail 3.1 MB ● Penerbit transcript Verlag ● Bandar raya Bielefeld ● Negara DE ● Diterbitkan 2022 ● Edisi 1 ● Muat turun 24 bulan ● Mata wang EUR ● ID 8639346 ● Salin perlindungan Social DRM

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