In the global culture of education, game-based learning needs to be an integrated part of formal education, and not just an ‘exotic spice’ for many educators, as it is today. The critical role of the educator as a facilitator, gatekeeper and enabler of serious games is often downplayed. Therefore a comparison across regions is needed so that we do not limit the potential of transferring best practice, research results and the development of games across borders. This book deals with three key questions: How are serious games understood and designed? How do they establish themselves in learning and education locally? And, how can games as a learning culture be explored in a global perspective?
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لغة الإنجليزية ● شكل PDF ● صفحات 203 ● ISBN 9788771242591 ● حجم الملف 3.5 MB ● محرر Simon Egenfeldt-Nielsen & Bente Meyer ● الناشر Aarhus University Press ● مدينة Aarhus ● بلد DK ● نشرت 2011 ● للتحميل 24 الشهور ● دقة EUR ● هوية شخصية 7077117 ● حماية النسخ Adobe DRM
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