Raven Rusch & Benjamin Beil 
Playful Materialities [PDF ebook] 
The Stuff That Games Are Made Of

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Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.

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A propos de l’auteur

Hanns Christian Schmidt is a professor for Game Design at Macromedia University for Applied Sciences (Cologne) and a research assistant at the Institute of Media Culture and Theater at the University of Cologne.

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Langue Anglais ● Format PDF ● Pages 404 ● ISBN 9783839462003 ● Taille du fichier 12.8 MB ● Éditeur Raven Rusch & Benjamin Beil ● Maison d’édition transcript Verlag ● Publié 2022 ● Édition 1 ● Téléchargeable 24 mois ● Devise EUR ● ID 8322839 ● Protection contre la copie DRM sociale

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