Raven Rusch & Benjamin Beil 
Playful Materialities [PDF ebook] 
The Stuff That Games Are Made Of

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Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.

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About the author

Hanns Christian Schmidt is a professor for Game Design at Macromedia University for Applied Sciences (Cologne) and a research assistant at the Institute of Media Culture and Theater at the University of Cologne.

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Language English ● Format PDF ● Pages 404 ● ISBN 9783839462003 ● File size 12.8 MB ● Editor Raven Rusch & Benjamin Beil ● Publisher transcript Verlag ● Published 2022 ● Edition 1 ● Downloadable 24 months ● Currency EUR ● ID 8322839 ● Copy protection Social DRM

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