Raven Rusch & Benjamin Beil 
Playful Materialities [PDF ebook] 
The Stuff That Games Are Made Of

Supporto

Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.

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Circa l’autore

Hanns Christian Schmidt is a professor for Game Design at Macromedia University for Applied Sciences (Cologne) and a research assistant at the Institute of Media Culture and Theater at the University of Cologne.

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Lingua Inglese ● Formato PDF ● Pagine 404 ● ISBN 9783839462003 ● Dimensione 12.8 MB ● Editore Raven Rusch & Benjamin Beil ● Casa editrice transcript Verlag ● Pubblicato 2022 ● Edizione 1 ● Scaricabile 24 mesi ● Moneta EUR ● ID 8322839 ● Protezione dalla copia DRM sociale

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