If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
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Langue Anglais ● Format EPUB ● Pages 352 ● ISBN 9781783281343 ● Maison d’édition Packt Publishing ● Publié 2014 ● Téléchargeable 3 fois ● Devise EUR ● ID 3533961 ● Protection contre la copie Adobe DRM
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