Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagr
Buy this ebook and get 1 more FREE!
Language English ● Format PDF ● Pages 515 ● ISBN 9781439864296 ● Publisher CRC Press ● Published 2006 ● Downloadable 3 times ● Currency EUR ● ID 3695460 ● Copy protection Adobe DRM
Requires a DRM capable ebook reader