This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If you’re a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.
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Bahasa Inggeris ● Format EPUB ● Halaman-halaman 162 ● ISBN 9781849699402 ● Penerbit Packt Publishing ● Diterbitkan 2013 ● Muat turun 6 kali ● Mata wang EUR ● ID 3328566 ● Salin perlindungan Adobe DRM
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