This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If you’re a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.
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Språk Engelska ● Formatera EPUB ● Sidor 162 ● ISBN 9781849699402 ● Utgivare Packt Publishing ● Publicerad 2013 ● Nedladdningsbara 6 gånger ● Valuta EUR ● ID 3328566 ● Kopieringsskydd Adobe DRM
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