This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If you’re a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.
Compre este e-book e ganhe mais 1 GRÁTIS!
Língua Inglês ● Formato EPUB ● Páginas 162 ● ISBN 9781849699402 ● Editora Packt Publishing ● Publicado 2013 ● Carregável 6 vezes ● Moeda EUR ● ID 3328566 ● Proteção contra cópia Adobe DRM
Requer um leitor de ebook capaz de DRM