This book examines the use of game elements to encourage citizens to participate in political decision-making and the planning of large-scale public sector projects. It argues that success is based on a personal concern with the project and a belief in the influence on political decision making, but also on fun. Without fun, only a very small group of the ‘usual suspects’ will participate, especially in classic policymaking approaches like citizens’ panels which require time and p...
Содержание
Introduction.- Chapter 1: Gamification – Engaging People by Letting Them have Fun.- Chapter 2: Citizens’ Participation – Theory and Practice: Confronting the...
Об авторе
Kai Masser is Senior Researcher at the German Research Institute for Public Administration (GRIP) and a Lecturer at the German University of Administrative Sciences, Speye...