This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.
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لغة الإنجليزية ● شكل PDF ● صفحات 460 ● ISBN 9783642250903 ● محرر Jan Allbeck & Petros Faloutsos ● الناشر Springer Berlin ● مدينة Heidelberg ● بلد DE ● نشرت 2011 ● للتحميل 24 الشهور ● دقة EUR ● هوية شخصية 2246084 ● حماية النسخ Adobe DRM
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