This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.
Beli ebook ini dan dapatkan 1 lagi PERCUMA!
Bahasa Inggeris ● Format PDF ● Halaman-halaman 460 ● ISBN 9783642250903 ● Penyunting Jan Allbeck & Petros Faloutsos ● Penerbit Springer Berlin ● Bandar raya Heidelberg ● Negara DE ● Diterbitkan 2011 ● Muat turun 24 bulan ● Mata wang EUR ● ID 2246084 ● Salin perlindungan Adobe DRM
Memerlukan pembaca ebook yang mampu DRM