Virtual environments such as games and animated and ‘real’ movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and traini
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Format PDF ● Halaman 263 ● ISBN 9781498765466 ● Penerbit CRC Press ● Diterbitkan 2002 ● Diunduh 3 kali ● Mata uang EUR ● ID 4681803 ● Perlindungan salinan Adobe DRM
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