Video games are a major source of contact to English language and culture, and the need to develop critical video game competency is high. This text presents reasons for (and defines) video game literacy for the English as a foreign language classroom as well as empirical research which covers problems and potentials of game topics in the classroom. This book offers as a result of the theoretical and empirical research countless ideas for task and material design, teacher education, theoretical and conceptual development of video game literacy and impulses for future empirical research.
عن المؤلف
Dr. Roger Dale Jones lehrt Medien-, Kultur- und Literaturdidaktik an der Technische Universität Braunschweig.
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لغة الإنجليزية ● شكل PDF ● صفحات 361 ● ISBN 9783823392484 ● حجم الملف 6.4 MB ● الناشر Narr Francke Attempto Verlag ● مدينة Tübingen ● بلد DE ● نشرت 2018 ● للتحميل 24 الشهور ● دقة EUR ● هوية شخصية 6686683 ● حماية النسخ DRM الاجتماعية