This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors inc
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Formato PDF ● Páginas 368 ● ISBN 9781439863817 ● Editorial CRC Press ● Publicado 2002 ● Descargable 6 veces ● Divisa EUR ● ID 2525432 ● Protección de copia Adobe DRM
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