This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors inc
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Format PDF ● Halaman 368 ● ISBN 9781439863817 ● Penerbit CRC Press ● Diterbitkan 2002 ● Diunduh 6 kali ● Mata uang EUR ● ID 2525432 ● Perlindungan salinan Adobe DRM
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