This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors inc
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Format PDF ● Strony 368 ● ISBN 9781439863817 ● Wydawca CRC Press ● Opublikowany 2002 ● Do pobrania 6 czasy ● Waluta EUR ● ID 2525432 ● Ochrona przed kopiowaniem Adobe DRM
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