This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors inc
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Formaat PDF ● Pagina’s 368 ● ISBN 9781439863817 ● Uitgeverij CRC Press ● Gepubliceerd 2002 ● Downloadbare 6 keer ● Valuta EUR ● ID 2525432 ● Kopieerbeveiliging Adobe DRM
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