This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors inc
Acquista questo ebook e ricevine 1 in più GRATIS!
Formato PDF ● Pagine 368 ● ISBN 9781439863817 ● Casa editrice CRC Press ● Pubblicato 2002 ● Scaricabile 6 volte ● Moneta EUR ● ID 2525432 ● Protezione dalla copia Adobe DRM
Richiede un lettore di ebook compatibile con DRM